Konka and

Team Building

For over a decade, Konka’s aim has been to enhance team building skills and communication as a basis in sport, education and corporate fields.
Konka’s goal is to facilitate and develop communication skills through various successful team building approaches, specifically designed to suit each individual group’s needs. These life-skill approaches can be implemented in daily routines, with lasting results.

We focus on the following areas within teams:

  • Collaboration
  • Teamwork
  • Communication
  • Leadership
  • Learning
  • Understanding

Team building

Activities

  • Kayaking – The group divide in pairs of two members per team.  The one member is blindfolded and the other directs the blindfolded member where to row.  Both of team members are on the kayak.
  • Cup stack – The group must use a rubber band which has a couple of strings connected to it to pick up cups and stack the cups into a structure without letting the structure fall.
  • Toxic waste – There is a square on the ground, two buckets are placed in the square.  One is filled with water and the other is empty.  The group may only use a rope to pick up the bucket filled with water and empty it into the empty bucket.
  • Cops and robbers – There is a square on the ground and inside the square there are 2 buckets filled with water and a cup on the ground.  The group is split into 2 groups and each group nominates someone to be blindfolded.  The groups must now direct their blindfolded team member to a bucket so that they can fill the cup with water.  They must now direct their participant to the other team’s blindfolded member and try to throw the water in the cup at the opposing blindfolded team member .
  • Marble tube – each member receives a pvc pipe.  The team must link all the pipes together so that it is one long pipe.  The facilitator places a marble at the beginning of the pipe and the group must direct the marble into a bucket without letting it fall on the ground.
  • Handcuffs – The group is handcuffed two-two to each other and they must try to get out of the handcuffs.
  • Magic carpet – The group receives a “carpet” and they must try to get the whole group onto the carpet without touching the ground.  Each time the group managed to do so, the carpet gets folded smaller and smaller until the group can’t fit on it anymore.
  • Magic stick – Everyone in the group must touch the stick.  Now the group must lift the stick from the ground up and down again.
  • Cloth challenge – The group receives a cloth and a glass filled with water.  They must now transport the glass of water from one end to another by using the cloth.
  • Jinga – There are blocks stacked up on each other.  The group must take blocks out from the stack without letting the whole block of blocks fall apart.
  • Marabaraba – It is a game almost like chess.  They must make sure about the moves they make otherwise the game will not work out.
  • Cascades – The group receives a pvc pipe that is filled with holes.  They must fill the pvc pipe with water to free the ball that is inside.  They must close the holes with their fingers.
  • Lego’s – The facilitator builds a structure with lego’s and the group must build the same structure.
  • Bridge building – The group must get sticks or anything they can use to build a bridge that must be strong enough to hold a brick.
  • Porcupine – The group receives a small piece of wooden block with a nail in the middle. They also receive 13 other nails that must all balance on the one nail in the block at once.
  • Egg drop – The group must make something with straws to protect an egg so that it will not break when dropped from a certain height.
  • Raft building – The group must build a raft with drums, poles and rope.
  • Archery – The group must shoot the arrow with the bow into a bud. Or they must try to shoot balloons that are on the bud.
  • Traffic jam – The group is divided into 2 groups. The groups must now sit on chairs that are in a U shape with the middle chair open.  The one group sits on the left side of the open chair and the other group sits on the rights side of the open chair.  Both groups must figure out the pattern that must be followed and obey the rules to unfold the traffic jam.
  • Mine Field – There is a square on the ground. Inside the square (“mine field there are balls (“mines”).  The group must now direct one of their team members who is blindfolded, through the mine fields. without touching or stepping on the “mines”.
  • Jail – The group must help each other to pass cups filled with water through a structure where they walk on moving poles and cables to empty the cups in a bucket in order to escape the jail.
  • Ravine – The group must help each other to get the entire group from one side to the other by using planks.
  • Long walk to freedom – The group is split into 2 separate groups. Each group must line up on a pole.  Once everyone is on the pole the activity starts, nobody is allowed to touch the ground once the activity  has started.  Each member receives a number, it will either be nr 1 or nr 2.  The numbers represent the 2 different paths that must be taken to complete the activity.
  • Hexa challenge – The group is divided into 2 smaller groups and they have to compete against one another by completing different obstacles.
  • Centipede –An activity where the individual challenges himself by doing different types of obstacles. The individual learns to trust himself as well as the group.
  • The Bomb –The group uses 3 planks to create a platform to walk on in order to get to the Bomb and remove it.
  • Acid river –The group must make use of planks to build a bridge to move over the imaginary acid river.
  • Spiders web – The group members must help each other through a spiders web.  When an opening has been used, it may not be used again.
  • Communication activity – There are ropes connected to a round steel plate. The group must use the ropes to move the plate to a bucket where they must put a ball into the bucket.
  • Magnet – There are steel letters on the ground, and the group must use a “magnet” represented by a tyre connected to ropes, to pick up certain letters.
  • Balance Bridge – The balance bridge is like a see-saw. The entire group must be on the bridge and try to balance it level.
  • Giant finger – There is a wooden pole standing upright with tyres of different sizes. The group must take the tyres off the pole without the tyres touching the pole.  They must also put it back again in a specific order, according to the tyre size.
  • Maize – The group is divided into 2 smaller groups. Each group selects a team member who is blindfolded.  The group must then direct their team member through the maize by verbal
  • Fun station – The group must create a team logo on a framed wire by using pieces of material. The group must also try to make music with pvc pipes of different sizes.
  • Volleyball – The group makes opposing 2 teams that will play against each another on opposing sides of the net.
  • Adventure race – The group is given clues to discover the route. At each station they will receive a clue as well as something that they must collect at each station.
  • Orientation – The group receives a compass and coordinates to use to get to certain points
  • Action Frisbee – The group plays “football” by using a Frisbee.
  • Potjiekos competition – Each group is given their own potjie with ingredients. They must prepare their own food Each potjie will be judged and the tastiest potjie wins.
  • Minute to win it – All games/activities that must be completed in a minute when played. The group that completes the most activities in a minute, wins.
  • Boeresport – The big group makes smaller teams and compete against one another in various activities, eg. Three- legged race, wheelbarrow walk, tug of war etc.
  • Concert – The groups are given different topics e. a comedy, drama, war cry etc. to prepare and perform.
  • Obstacle course – The groups complete army- like obstacles against time.  This includes structures such as  a mud hole to crawl through, monkey bars, tunnel, balance pole to walk over, A-frame to climb over, hurdles to jump over, etc.
  • Capture the flag – The group is divided into 2 smaller groups.  The game is played on a big field which is divided into 2, with a barrier in the middle.  The one side is called Durban and the other Cape Town.  Durban must now try to steal Cape Town’s flag and vice versa; within the rules of the game.  Teams may capture opposing team members and imprison them in “jail”
  • Soccer – Friendly soccer games can be played on our soccer fields.
  • Slippery slide
  • Nukem – is a where you have to throw the ball over a volleyball net.  You must do this by throwing the ball underarm.  The aim is to get the other team on the other side out by ensuring that they do not catch the ball.  You can get your team members back by catching the ball with your one hand.
  • Dibeke – is an activity where the kids are playing with a ball in a certain marked of area. It is 2 teams against one another, the 1 team may only kick the ball to the other team, and the other team may only catch the ball and throw it back.  The aim is to eliminate the opposing team’s members until they are all out.
  • Abseil – The participants puts on a harness and then they walk down a wall of 10 meters whilst secured with ropes.
  • Wall climbing – The participants puts on a harness and are secured with ropes. Now they must climb up a 10m high wall while holding onto grips on the wall.
  • High ropes – The High ropes are 10 meters from the ground. The participants wear a full body harness.  Each member also receives 2 cow tales used to secure themselves to the cables.  They must complete various obstacles such as walking over a ladder, a cable, moving poles and a bridge.
  • Zip line – Participants put on a harness and is then connected to the cables. They then slide down to the bottom where the facilitator is waiting for them.